The models in field There are some components, among field facilities, can be used to build into task models, and then placed on the marked locations in field, the brief instruction of these task models as below:
Series No. |
Task | Content and Specification | Sign of completion | Score |
---|---|---|---|---|
1 | Caring for pets |
Robot need to bring the "bone model" from
base to "kennel". The task must be completed with the "bone" provided by referee. |
Any part of the "bone" enters
into "kennel". |
30 |
2 | Garden watering |
Robot go to trigger the switch of "garden
sprinkler", which will start to rotate when the
distance between magnet and magnetic sensor
is less than 5mm. |
The garden sprinkler starts to
rotate. |
30 |
3 | Pollarding | Robot go to find model of" tree" and pick the "branch" off. |
The "branch" and "tree" has
no touching point and not be
knocked out of the field |
40 |
4 | Disposal of branch |
Put the branch into "dustbin". It is regarded as
completed if branch falls onto dustbin, as long as it's not fall to the ground. Continue of task 3. |
"Branch" fall into "dustbin". |
40 |
5 | Turning on light | Robot finds "floor lamp" and press the switch
under it. |
The lamp on model of "floor
lamp" light on. |
30 |
6 | Chandelier repairing |
Robot find "chandelier" and puts "light repairer" close to chandelier. The magnet on "light repairer" can be sensed when it is less than 5mm from the magnetic sensor. "Light repairer" provided by referee should be used to complete the task. |
"Chandelier" light on. |
40 |
7 | Elderly accompany |
Place a "pawn" on the color corresponding side of the "board". Use the "pawn" provided by referee to complete the task. ( pawn color decided by drawing lots) The "pawn" should not stand on central line of the "board". |
"Pawn" placed on the color
corresponding side of "board" and not stand on central line. |
40 |
8 | Open Window R | Robot finds and open "window". |
More than 2cm distance between two sashes, and "window" is not knocked down. |
30 |
9 | Disposal garbage 1 |
Robot finds "garbage bag" on ground floor and
brings it to garden. |
"Garbage bag" out of ground
floor and not been hit out of
field. |
40 |
10 | Disposal garbage 2 |
Robot put "garbage bag" into "dustbin" in
garden. The garbage stuck in dustbin, as long
as it not falls onto ground, will be regarded as
task completed. |
"Garbage bag" in "dustbin". |
30 |
11 | Seasonal items move from ground floor to upstairs |
Bring "seasonal items" from ground floor to
second floor. Any part of item shadow falls over the black line at upper ends of stairs towards second floor, will be regarded as items arrived second floor. |
"Seasonal items" moved to
second floor. |
60 |
12 | Stocking of "seasonal items" on ground floor |
Bring "seasonal items" from ground floor to
specified area on second floor. Any part of
vertical shadow of "seasonal items" falls in
specified area, within border line, continue from
task 11. |
"Seasonal items" appear in
specified area on second
floor. |
20 |
13 | Stocking of seasonal items on second floor |
Robot carries "seasonal items" from second
floor to specified area on second floor. Any part
of vertical shadow of items falls on specified
area within border line. |
"Seasonal items" of second
floor appear on specified area
of second floor. |
30 |
14 | Stacking of seasonal items |
Robot stacks two "seasonal items" within
specified area. Only one "seasonal item" in
contact with the second floor, the contact
surface is within the border line of specified
area. Continue from task 11-13. |
Two pieces of "seasonal items" stacking within specified area. |
60 |
15 | Fetching garment |
Robot finds washing machine on second
floor and from where fetches "garment" out of "washing machine". |
"Garment" entirely leaves "washing machine" and still
stays in field. |
20 |
16 | Hanging garment |
Robot hangs the "garment" on the "hanger". Continue from task 15. |
"Garment" appears on line of "hanger". |
20 |
17 | Baby care | Robot finds "cradle" on second floor, and
swings back and forth for more than 3 times. |
Lamp besides "cradle" is light
on. |
30 |
18 | Self-charging | Robot sets off from any place of second floor
(upper above black line of stairs), returns to "base" on ground floor and stops. This task
should be performed by last, then contest
finished and timer stopped. |
Robot complete movement of
going downstairs and directly
goes into "base" on ground
floor and stops. |
40 |
The players can only use props and items provided by the organizer, shall not use props and items of their own without authorization. Some task models' specifications in field are determined only at start of the game, but will remain the same in the same round, all props that possible to swap, will keep their central points (or the central place of second floor near the wall) to remain align with central point of the specified location in field; uncertain task models are:
(1)Location of "tree" and "kennel" may swap;
(2)Location of "hanger", "washing machine" and "cradle" may swap;
(3)The height from bottom of "chandelier" to ground is within 40cm to 50cm;
(4)Shape of "tree" may change, location of "branch" may also change;
★ An extra task, score in 100, will be announced on spot when all players come into a closed field 2 hours before robots formally come to play the game, within subsequent two hours, players can programming and tuning on spot, this extra task can be gave up, which will not influence the time score.